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Robin McGovern

Audio Designer

I am a Game Audio Professional for Video Games, with 7 years of experience working in house on AAA Games across Audio Design and Audio Quality Assurance

I am a passionate creative with a love for technical problem solving and the medium of video games as a whole

I am currently Lead Technical Audio Designer at Magnopus but here are a few of the games I've worked on 

For a full list please see my Portfolio page

Primary Skills

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Audio Design

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Audio Integration

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Leadership

Creative Vision

Software Experience

Game Engines

Digital Audio Workstations

Game Audio Middleware

Follow me

  • Robin's Linkedin
  • Robin's Twitter
  • Robin's Soundcloud

Last Updated October 2024

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