top of page

Robin McGovern
Audio Designer
I am a Game Audio Professional for Video Games, with 7 years of experience working in house on AAA Games across Audio Design and Audio Quality Assurance
I am a passionate creative with a love for technical problem solving and the medium of video games as a whole
I am currently Lead Technical Audio Designer at Magnopus but here are a few of the games I've worked on
For a full list please see my Portfolio page






Primary Skills

Audio Design

Audio Integration

Leadership

Creative Vision
Software Experience
Game Engines
Digital Audio Workstations






Game Audio Middleware



Follow me
bottom of page