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Robin McGovern
Audio Designer
I am a Game Audio Professional for Video Games, with 7 years of experience working in house on AAA Games across Audio Design and Audio Quality Assurance
I am a passionate creative with a love for technical problem solving and the medium of video games as a whole
I am currently Lead Technical Audio Designer at Magnopus but here are a few of the games I've worked on
For a full list please see my Portfolio page
Primary Skills
Audio Design
Audio Integration
Leadership
Creative Vision
Software Experience
Game Engines
Digital Audio Workstations
Game Audio Middleware
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